package com.gareve.twoSides;

public class GameConstants {
	//Screen Constants
	private static final float SCREEN_RATIO = 9f / 16f;
	
	public static final float SCREEN_WIDTH = 100f;
	public static final float SCREEN_HEIGHT = (float) Math.floor(SCREEN_WIDTH * SCREEN_RATIO);
	
	public static final float DESKTOP_SCREEN_WIDTH = 500f;
	public static final float DESKTOP_SCREEN_HEIGHT = (float) Math.floor(DESKTOP_SCREEN_WIDTH * SCREEN_RATIO);

	//Player Constants
	public static final float PLAYER_OBJECT_SPEED = 20f;
	
	//Obstacle generator constants
	public static final float OBSTACLE_GENERATION_PERIOD = 1f / 4f;

	public static final float OBSTACLE_MOVE_SPEED = 35f;
}
